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1. Amarr Logistics Suit - in Feedback/Requests [original thread]
Bump for great justice!
- by Lasarte Ioni - at 2013.06.10 16:45:00
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2. The assaut rifle is OP and needs a nerf. - in Feedback/Requests [original thread]
the OP threads are to OP, everybody uses em, they need a nerf.
- by Lasarte Ioni - at 2013.01.27 23:45:00
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3. The Unbreakable Spawn Trap ? - in Feedback/Requests [original thread]
the golden rule is : don't spawn in a clone thing if everything around is red and no allies are near (or their dots are shaking like crazy meaning they are getting a bukkake) because probably IT'S A TRAP!.
- by Lasarte Ioni - at 2013.01.27 17:21:00
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4. Community Misconception + Developmental Oversight = Fatal Flaw - in Feedback/Requests [original thread]
Best feedback post i've ever seen, may an Officer shield tank get into your salvage.
- by Lasarte Ioni - at 2013.01.26 01:43:00
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5. Skill progression: Is 8 months too short? - in Feedback/Requests [original thread]
I'm pretty sure CCP can do maths at least as good as you, so if you say it takes 8 months to max the current skills and they promised 7 years, I can almost foresee that there are some skills not yet implemented, because they could have lied, but f...
- by Lasarte Ioni - at 2013.01.26 01:28:00
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6. vote to whether HMG is op or not - in Feedback/Requests [original thread]
I've noticed, the main problem ppl have with this game is that they kind of expect to be able to survive all situations using an AR and an assault suit. Lets use some examples: you get outside a building, and encounter a heavy with a HMG, what do ...
- by Lasarte Ioni - at 2013.01.26 01:23:00
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7. how do you do orbital strikes? - in Feedback/Requests [original thread]
First, you need to be squad leader; then your squad as a whole needs to score 2500 War Points, a message pops on the top right of the screen telling you that an orbital strike is available. Press right in your D-pad, and select the second option. ...
- by Lasarte Ioni - at 2013.01.26 00:57:00
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8. This Build Is Almost as Disappointing as playing Killzone 3 for the First Time Was - in Feedback/Requests [original thread]
well, at least it wasn't as disappointing as Killzone 2...
- by Lasarte Ioni - at 2012.12.20 02:26:00
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9. [Feedback] Laser rifles + Attributes stats - in Feedback/Requests [original thread]
it has the same or a little less range than a AR, but if both of you are fighting in the edge of your range, the LAZOR own 'em. Thats all, you select targets as far of you as possible, vaporise 'em and if they get 10 meters closer, you either run ...
- by Lasarte Ioni - at 2012.10.02 12:41:00
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10. why would you remove the swarm launcher dumb fire? - in Feedback/Requests [original thread]
God, we need dumbfire, it's one of my favourite passtimes, get in front of a LAV, see how he thinks "free roadkill" and boom swarm in the face "not this time buddy" I cant see why would we have things that are like javelins but much worse in the f...
- by Lasarte Ioni - at 2012.09.04 01:16:00
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11. New player protocol [suggestion] - in Feedback/Requests [original thread]
+1 this should be on the Dust bible. Almost after the genesis: "In the begining, there were militia heavys, so HIM nerf-hammered em, and he saw it was good"
- by Lasarte Ioni - at 2012.08.22 23:55:00
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12. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
this decision makes as much sense as this: http://www.youtube.com/watch?v=9bZkp7q19f0 TL;DR: If the militia gear becomes single-use i'm gonna be as crazy as the man on the vid.
- by Lasarte Ioni - at 2012.08.22 13:52:00
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